// WIP
//#define __DEBUG__
// by Xeno
#define THIS_FILE "fn_closegeardialog.sqf"
#include "x_setup.sqf"

deleteVehicle GVAR(gear_light);

// player selectWeapon primary and correct muzzle

GVAR(gear_cam) cameraEffect ["TERMINATE","BACK"]; 
camDestroy GVAR(gear_cam);

enableRadio true;